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Crimson Desert Guide 2 min read

Crimson Desert: Duskwood Checkers Puzzle (Line of Five)

How to solve the Duskwood Waterside Ancient Ruins 'checkers' puzzle in Crimson Desert — chase off the Mossback Crab and place a white stone to complete the line of five.

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Quick Answer

The Duskwood Waterside ruins are in the Hernandian Territory, west of Kilnden Workshop — a board of black and white stones (it's based on Go, not checkers). One spot in the near-complete row of white stones is actually a Mossback Crab; hit it with a ranged or sword attack to make it scurry off. Then pick up the loose white stone near the Abyss Cresset and place it in the crab's empty spot to complete a line of five and finish the puzzle.

The Duskwood “checkers” puzzle looks like a board game, but the only trick is a crab disguised as a stone. Here’s the quick fix.

Short Answer

The ruins are in the Hernandian Territory, west of Kilnden Workshop — a board of black and white stones (it’s based on Go, not checkers). One spot in the near-complete row of white stones is actually a Mossback Crab; hit it with a ranged or sword attack to make it scurry off. Then pick up the loose white stone near the Abyss Cresset and place it in the crab’s empty spot to complete a line of five and finish the puzzle.

Key Takeaways

  • Location: Hernandian Territory, west of Kilnden Workshop.
  • The goal is a straight line of five white stones.
  • The missing stone is a Mossback Crab in disguise — attack it to clear the spot.
  • Place the loose white stone (near the Abyss Cresset) into the empty spot.
  • Reward: Abyss Artifact + fast travel point.

How Do You Solve the Duskwood Checkers Puzzle?

  1. Find the board. West of Kilnden Workshop, locate the grid of black and white stones.
Top-down view of the Duskwood Waterside Go board at the Ancient Ruins in Crimson Desert, showing the grid of black and white stone pieces with one row nearly complete.
The Duskwood board looks like checkers but plays like Go — spot the Mossback Crab hiding in the nearly complete white row and attack it to clear the missing spot.
  1. Move the crab. The “stone” missing from the white row is a Mossback Crab — hit it with a ranged attack or sword strike so it scurries away.
  2. Grab a stone. Pick up the loose white stone on the floor near the Abyss Cresset.
  3. Complete the line. Place the white stone in the empty spot where the crab was — that makes a line of five and solves the puzzle.
  4. Claim it. Collect the Abyss Artifact and the new fast travel point.

FAQ

Where is the Duskwood checkers puzzle?

In the Hernandian Territory, west of Kilnden Workshop, at the mysterious-energy question mark.

Why is a stone missing from the row?

That spot is a Mossback Crab disguised as a stone — hit it with a ranged or sword attack to move it, then place a real white stone there.

What’s the actual goal?

Form a straight line of five white stones (the puzzle is based on Go).

Sources

Fusion Thunder
Founder & Editor

I'm Fusion Thunder, the founder of Beyond Max Level. I'm a lifelong gamer and content creator who doesn't just play games — I like to push them to their absolute limits. This site is the written extension of my YouTube channel, @BeyondMaxLevel, where I break down the open-world epics and big RPGs worth going deep on into clear, no-fluff guides you can actually follow.